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[Map] Skate Park

 
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[Map] Skate Park
Autor Mensaje
Bobge
Veterano
Veterano


Registrado: 10 Oct 2008
Mensajes: 846




Mensaje [Map] Skate Park Responder citando
Sacado del Gantonv2, he prеfеrido extraerlo dе ese mapeado para tenerlo por separado mejοr.








Código:
Spoiler:

Código:
CreateObject(2370,2329.89550781,-1694.67382812,11.55782509,2.24670410,0.00000000,19.99511719); //object(shop_set_1_table) (1)
CreateObject(1478,2453.48828125,-1648.63476562,13.01898670,0.00000000,0.00000000,0.00000000); //object(dyn_post_box) (1)
CreateObject(16281,2375.23632812,-1633.23144531,12.28127861,51.24572754,0.00000000,179.99450684); //object(des_fgateway01) (1)
CreateObject(6300,2577.82714844,-1480.73046875,14.85094070,358.73657227,359.98352051,82.23815918); //object(pier04_law2) (1)
CreateObject(5400,2607.30761719,-1436.10937500,29.07754326,359.24194336,359.48913574,85.98999023); //object(laeskatetube1) (1)
CreateObject(5400,2616.83007812,-1436.78320312,29.20254135,359.24194336,359.48913574,85.98449707); //object(laeskatetube1) (1)
CreateObject(17068,2602.80541992,-1459.49072266,29.00592041,359.25000000,359.24987793,85.99008179); //object(xjetty01) (1)
CreateObject(16502,2625.35205078,-1510.05932617,13.76524925,355.39941406,345.45135498,66.05422974); //object(cn2_jetty1) (1)
CreateObject(16502,2630.44531250,-1495.91210938,18.19023895,7.06420898,19.64904785,250.22460938); //object(cn2_jetty1) (2)
CreateObject(4565,1403.57604980,-1320.89697266,7.97736311,358.50103760,2.25073242,359.80895996); //object(bunksteps1_lan) (1)
CreateObject(10244,2603.41699219,-1484.15234375,25.55804443,0.00000000,0.00000000,355.74829102); //object(vicjump_sfe) (1)
CreateObject(5078,2569.83007812,-1483.22167969,25.00305939,358.49487305,0.24719238,269.24743652); //object(ctscene2_las) (1)
CreateObject(11543,2575.45629883,-1491.90283203,21.82754898,0.00000000,0.00000000,179.00000000); //object(des_warehs) (1)
CreateObject(11011,2616.00000000,-1482.22265625,19.06116295,2.74658203,1.24145508,353.93554688); //object(crackfactjump_sfs) (1)
CreateObject(5400,2630.69238281,-1415.07324219,22.85255051,1.98852539,359.98901367,85.98999023); //object(laeskatetube1) (1)
CreateObject(3776,2588.61083984,-1464.01892090,13.11677647,1.49414062,0.00000000,270.00000000); //object(ci_bstage) (2)
CreateObject(3502,2613.31274414,-1562.00585938,10.49964333,9.11099243,12.15353394,347.36062622); //object(vgsn_con_tube) (1)
CreateObject(5374,2646.12158203,-1517.53308105,33.10355759,6.24237061,2.25939941,272.25024414); //object(alphbrk9_las2) (1)
CreateObject(5374,2631.72778320,-1492.27258301,25.47862434,0.24749756,356.49560547,154.51007080); //object(alphbrk9_las2) (2)
CreateObject(1259,2599.30761719,-1507.92834473,24.00110817,0.00000000,0.00000000,263.75000000); //object(billbd1) (1)
CreateObject(8323,2608.52148438,-1432.16223145,59.60203171,0.00000000,0.00000000,272.75000000); //object(vgsbboardsigns09) (1)
CreateObject(2520,2608.10253906,-1507.49475098,27.00318336,359.99890137,269.74975586,85.75000000); //object(cj_shower2) (1)
CreateObject(16327,2425.38500977,-1625.77416992,1.50603592,2.77954102,22.02209473,269.37377930); //object(des_bycontowr) (1)
CreateObject(3776,2571.01220703,-1489.41638184,13.06677723,359.24414062,0.00000000,181.00000000); //object(ci_bstage) (2)
CreateObject(5152,2621.08764648,-1510.16003418,13.82691193,27.24121094,0.29196167,315.09680176); //object(stuntramp1_las2) (1)
CreateObject(18253,2627.34570312,-1507.30175781,8.80380249,44.40673828,148.37036133,89.56054688); //object(cuntwjunk09) (1)
CreateObject(933,2624.36523438,-1503.99072266,14.69339943,28.51419067,13.68682861,176.90698242); //object(cj_cableroll) (2)
CreateObject(16369,2619.75683594,-1477.02148438,25.06986046,344.44335938,57.95837402,354.86389160); //object(des_quaoldfenc01) (1)
CreateObject(5152,2629.29980469,-1470.09960938,21.00000000,348.62915039,9.19006348,149.55139160); //object(stuntramp1_las2) (1)
CreateObject(5152,2625.69921875,-1468.09960938,22.20000076,347.05401611,6.16259766,145.60717773); //object(stuntramp1_las2) (1)
CreateObject(5152,2630.30004883,-1468.30004883,21.60000038,341.72424316,9.48669434,148.47485352); //object(stuntramp1_las2) (1)
CreateObject(5152,2626.60009766,-1466.30004883,22.60000038,348.81628418,7.38671875,147.16802979); //object(stuntramp1_las2) (1)
CreateObject(16502,2619.07763672,-1454.23388672,22.89024734,46.64620972,13.90203857,348.03598022); //object(cn2_jetty1) (2)
CreateObject(16502,2629.77343750,-1464.85937500,20.74024200,34.73327637,27.42736816,304.26086426); //object(cn2_jetty1) (2)
CreateObject(5152,2621.55908203,-1461.49499512,22.65191460,323.10705566,20.80932617,174.32843018); //object(stuntramp1_las2) (1)
CreateObject(16502,2630.12500000,-1473.61718750,17.54026413,354.24316406,0.73608398,76.05834961); //object(cn2_jetty1) (2)
CreateObject(18253,2633.89453125,-1460.39941406,18.65381622,343.61938477,17.20458984,321.71813965); //object(cuntwjunk09) (2)
CreateObject(9237,2625.49511719,-1453.28588867,19.12961197,83.96997070,44.89062500,183.48504639); //object(lighhouse_sfn) (1)
CreateObject(3783,2590.21069336,-1460.97924805,16.45282364,359.28735352,44.50427246,268.95129395); //object(las2xref01_lax) (1)
CreateObject(3783,2590.20996094,-1460.97851562,16.45282364,359.28588867,44.50012207,268.95080566); //object(las2xref01_lax) (3)
CreateObject(3783,2597.45898438,-1461.11791992,16.35282516,359.28588867,44.50012207,268.95080566); //object(las2xref01_lax) (3)
CreateObject(2358,2530.72875977,-1721.70898438,12.67434502,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2) (1)

/*
Objects: 42
*/



Disfrutarlo zorris!



_________________
.

Jue Abr 26, 2012 3:58 am Ver perfil de usuario Enviar mensaje privado
Shade
Petas
Petas


Registrado: 14 Sep 2009
Mensajes: 648
Ubicación: bn



Mensaje [Map] Ganton Skt Responder citando






Code
Spoiler:

Código:
RemoveBuildingForPlayer(playerid, 17756, 2497.7656, -1762.3906, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 17757, 2450.8750, -1757.3984, 16.0000, 0.25);
RemoveBuildingForPlayer(playerid, 17765, 2436.2188, -1788.5625, 15.0234, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2489.0859, -1744.2109, 16.2031, 0.25);
RemoveBuildingForPlayer(playerid, 17520, 2497.7656, -1762.3906, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 17523, 2436.2188, -1788.5625, 15.0234, 0.25);
RemoveBuildingForPlayer(playerid, 17519, 2450.8750, -1757.3984, 16.0000, 0.25);
CreateDynamicObject(4058, 2457.66, -1761.40, -17.56,   0.00, 0.00, 0.00);
CreateDynamicObject(4058, 2500.51, -1761.41, -17.55,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2430.14, -1741.01, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2444.09, -1741.01, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2458.01, -1741.01, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2471.92, -1741.03, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2485.79, -1740.99, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2499.68, -1741.01, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2511.37, -1741.01, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2423.12, -1744.26, 12.13,   0.00, 90.00, 90.00);
CreateDynamicObject(19313, 2423.12, -1754.28, 12.13,   0.00, 90.00, 90.00);
CreateDynamicObject(19313, 2423.12, -1764.54, 15.95,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2423.12, -1768.18, 15.95,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2430.14, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2444.09, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2458.01, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2471.92, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2485.77, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2499.68, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2511.37, -1775.09, 15.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2518.24, -1768.08, 15.95,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2518.24, -1754.09, 15.95,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2518.24, -1748.09, 15.95,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2430.14, -1741.01, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2444.09, -1741.01, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2458.01, -1741.01, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2471.92, -1741.03, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2485.79, -1740.99, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2499.68, -1741.01, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2511.37, -1741.01, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2518.24, -1748.09, 22.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2518.24, -1768.08, 22.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2518.24, -1754.09, 22.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2511.37, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2499.68, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2485.77, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2471.92, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2458.01, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2444.09, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2430.14, -1775.09, 22.35,   0.00, 0.00, 0.00);
CreateDynamicObject(19313, 2423.12, -1768.18, 22.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2423.12, -1754.14, 22.35,   0.00, 0.00, 90.00);
CreateDynamicObject(19313, 2423.12, -1748.03, 22.35,   0.00, 0.00, 90.00);
CreateDynamicObject(18787, 2507.10, -1751.16, 14.96,   0.00, 0.00, 270.00);
CreateDynamicObject(18783, 2511.05, -1751.16, 12.84,   60.00, 0.00, 270.00);
CreateDynamicObject(18787, 2509.23, -1751.16, 16.54,   20.00, 0.00, 270.00);
CreateDynamicObject(18783, 2515.80, -1751.16, 15.34,   90.00, 0.00, 270.00);
CreateDynamicObject(18787, 2507.62, -1765.01, 14.96,   0.00, 0.00, 270.00);
CreateDynamicObject(18787, 2507.62, -1765.01, 14.96,   10.00, 0.00, 270.00);
CreateDynamicObject(18787, 2509.85, -1765.01, 16.69,   20.00, 0.00, 270.00);
CreateDynamicObject(18787, 2512.04, -1765.01, 18.72,   30.00, 0.00, 270.00);
CreateDynamicObject(18783, 2515.82, -1765.00, 13.63,   90.00, 0.00, 270.00);
CreateDynamicObject(18783, 2434.22, -1765.07, 12.20,   0.00, 0.00, 0.00);
CreateDynamicObject(18783, 2433.09, -1765.07, 12.70,   0.00, 0.00, 0.00);
CreateDynamicObject(18783, 2435.48, -1765.07, 11.70,   0.00, 0.00, 0.00);
CreateDynamicObject(19458, 2445.55, -1771.26, 13.55,   20.00, 0.00, 90.00);
CreateDynamicObject(19458, 2445.55, -1774.90, 13.55,   20.00, 0.00, 90.00);
CreateDynamicObject(19458, 2446.13, -1773.07, 15.10,   20.00, 90.00, 90.00);
CreateDynamicObject(18783, 2436.70, -1765.07, 11.20,   0.00, 0.00, 0.00);
CreateDynamicObject(18783, 2438.06, -1765.07, 10.80,   0.00, 0.00, 0.00);
CreateDynamicObject(19458, 2445.55, -1755.28, 13.55,   20.00, 0.00, 90.00);
CreateDynamicObject(19458, 2446.13, -1756.98, 15.10,   20.00, 90.00, 90.00);
CreateDynamicObject(19458, 2445.55, -1758.74, 13.55,   20.00, 0.00, 90.00);
CreateDynamicObject(970, 2444.72, -1764.98, 14.97,   0.00, 25.00, 0.00);
CreateDynamicObject(970, 2441.02, -1764.98, 15.79,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2446.66, -1764.98, 14.07,   0.00, 25.00, 0.00);
CreateDynamicObject(18787, 2428.30, -1765.07, 15.76,   0.00, 0.00, 90.00);
CreateDynamicObject(18787, 2433.08, -1750.14, 12.72,   0.00, 0.00, 180.00);
CreateDynamicObject(18783, 2439.48, -1765.07, 10.40,   0.00, 0.00, 0.00);
CreateDynamicObject(18787, 2487.01, -1764.82, 13.15,   -15.00, 0.00, 90.00);
CreateDynamicObject(18787, 2465.02, -1764.82, 13.15,   -15.00, 0.00, 270.00);
CreateDynamicObject(18787, 2476.01, -1764.82, 14.24,   -26.30, 0.00, 270.00);
CreateDynamicObject(970, 2472.48, -1769.59, 14.77,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2476.64, -1769.59, 14.77,   0.00, 0.00, 0.00);
CreateDynamicObject(970, 2478.73, -1769.59, 14.77,   0.00, 0.00, 0.00);
CreateDynamicObject(19458, 2468.14, -1754.88, 14.47,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2477.70, -1754.88, 14.47,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2483.91, -1754.88, 14.47,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2483.88, -1756.57, 16.10,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2474.33, -1756.57, 16.10,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2468.14, -1756.57, 16.11,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2483.91, -1758.30, 14.47,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2477.70, -1758.29, 14.47,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2468.14, -1758.30, 14.47,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2463.49, -1756.57, 11.39,   90.00, 90.00, 90.00);
CreateDynamicObject(19458, 2488.57, -1756.60, 11.39,   90.00, 90.00, 90.00);
CreateDynamicObject(19458, 2469.54, -1741.55, 13.58,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2479.06, -1741.55, 12.19,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2460.01, -1741.55, 13.58,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2460.01, -1744.69, 13.58,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2469.54, -1743.02, 15.30,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2469.54, -1744.69, 13.58,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2460.01, -1743.02, 15.30,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2479.06, -1743.11, 13.86,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2479.06, -1746.56, 13.86,   0.00, 90.00, 90.00);
CreateDynamicObject(19458, 2479.06, -1748.37, 12.19,   0.00, 0.00, 90.00);
CreateDynamicObject(19458, 2483.77, -1746.56, 9.09,   90.00, 90.00, 90.00);
CreateDynamicObject(19458, 2483.77, -1743.11, 9.09,   90.00, 90.00, 90.00);
CreateDynamicObject(19458, 2474.17, -1746.56, 9.09,   90.00, 90.00, 90.00);
CreateDynamicObject(19458, 2474.17, -1743.02, 10.54,   90.00, 90.00, 90.00);
CreateDynamicObject(19458, 2455.27, -1743.02, 10.54,   90.00, 90.00, 90.00);



_________________
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Lun Dic 31, 2012 4:12 am Ver perfil de usuario Enviar mensaje privado Visitar sitio web del autor
Myown
Chamán
Chamán


Registrado: 24 Jul 2008
Mensajes: 555




Mensaje [Map] Stunt Skate Park Responder citando
El Skate Park dе Slayer101 Constructions para SAMP. Para ponerlo poned los archivos en la carpeta GTASA/SAMP.









_________________
Cría cuervos y tendrás muchos...
Jue Ene 17, 2013 12:40 am Ver perfil de usuario Enviar mensaje privado
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